Game crashed unfortunately, here's a crash log: Modified limit of OTHER LIMITS: Vehicle colors to: 251
Modified limit of IDE:cars section to 300 Modified limit of DYNAMIC LIMITS: Vehicles to: 140 Modified limit of DYNAMIC LIMITS: VehicleStructs to: 100 Global exception handler has been registered. Starting fastman92 limit adjuster 4.3 for WIN_X86, compilation time: 19:00:46 Here's crash report from fastman92's limit adjuster (WARNING long text) Some more car mods from Thundersmacker and GCT I checked it many times.įastman92's limit adjuster (so I can use audio loader)ĮFLC vehicles by Jinx(and some scripts included with the mod except RIL.Budgeted) I'm pretty sure all of the car mods have their correct data lines. This also happened in my old modded copy, same problem if I added the same ammount of cars. That is until I add enough cars that the game crashes everywhere. I do need to fix this problem otherwise I won't be able to go anywhere without crashing. The game runs fine if I don't go to these areas. The more I add the more places the crash happens. Like when I added 70+ vehicles (that much because I added EFLC cars+some more car mods) The game crash whenever I approach Roman's burnt depot or the entire Bohan area. So whenever I add cars without replacing into the game, the game crash everytime in some locations.